Starter Decks in Sword Girls

It’s late and I realized I haven’t done my blog post yet. Its hard what to do it on seeing how all I’ve been doing is reading and work. And a few other things but…

Are any of you still interested in Sword Girls? Well, there are 4 factions to consider, Crux, Vita, Academy and Darklore. Whichever you pick you just start out with that respective starter deck. All the cards from all the various faction are still available for you. I am a Vita player, down and out, these aren’t too common. However, Vita as it stands are considered the worst faction, until later episodes where new support make then top tier. But that’s a discussion saved for the current Korean players.

They say Vita revolves around attacking all opponents at once, but SG lies. Let me give you the accurate run down of all the decks.

First, choosing which deck you’ll start with is important. Not really in terms of getting cards. Every card you start out with will be a 1pt common, 1pt is the lowest amount showing how easy it is to make among other things. Putting things in perspective, a 1pt common requires around 7 materials to make. Where duels can obtain from as low as 2 materials to as high to around 7. Rares are the 3rd highest and 3rd lowest rarity in the game so far. The highest being triple rare, the lowest being common. Rares come in 13pts and 33pts. If I wanted to put it in perspective, let’s just say after 1000 duels, counting losses I have only been able to obtain 2 33pt rares.

A starter deck is a deck with 40 pts, because every starter deck contains 30 1pt commons and one character card which is 100 materials around total to make at the Lab and 10pts in your deck. I personally have 200 pts in my deck. Which is rather high for a non-paying user. For a english player, the highest pts a card has so far is 50pt for a double rare. Requires a double rare requires you to win a tournament or trade in 4 33pt rares or sometimes even more.

But I digress, regarding the decks let me rate them in the general opinion on how they start out.

First is Crux, Second is Academy, Third is Vita, Fourth is Darklore. But wait I told you all Vita sucked right? That’s not exactly true. Vita is actually just out-classed but its not bad, decks such as Crux generally have more stronger cards. Until later that is. Darklore has the worst starter but as you get more cards I heard it gets decent fast. You may want to ask a experienced Darklore player about that though.

The play-styles in Sword Girls are fairly similar when facing off no-brainer NPCs. Buff the strongest unit maybe protect it a bit to stop removal cards… But there’s a lot of card variance.

First its Crux. Generally Crux is the top tier of the meta game right now. With really strong followers and spells they become really powerful and fast in both terms of strength and life. They mix with other factions to acquire some removal spells. I heard while Absolute Control was bugged Crux players switched their character to Vita just for that removal. This is the deck people complain most about and the most popular.

Second Academy, if I had to rate this I’d honestly put it as stronger then Darklore. But I’m not 100% sure. Academy is a deck based around maids and de-buffs. Two usually appealing things. Hybridization with Academy Debuffs for Vita players is getting more and more common. I’m honestly not too sure about its followers. However they are fairly powerful with decent stats and effects  except for the fact that the 50pt follower double rare they have is completely and utterly bad. Well, its good for its stats but the effect is situational.

Third Darklore, it seems like Darklore focuses on a lot of cards that tend to revolve around making one certain unit stronger by relying on the strengths of others. But in the beginning you’ll have a deck around Sion and Rion. Vampire sisters, one of them has a low attack, decent defense and high life. Also when its attacked all Sion and Rions on the field gain 1 life. The other vampire has a decent attack, no defense and a average life but in exchange whenever it attacks all Sion/Rions gain 1 damage. Generally with these on the field things can get annoying and fast. Past that it has a lot of spells that rely on the positioning of your units and what other units you have on the field. This deck can get one really strong unit out almost costlessly and protect it pretty easily.

Four Vita, at first you’ll start with Cook Club. Let me just say that Cook Club is nearly effect-less. The best effects in it you’ll realize are terrible later on because they’re too slow to match with the meta game. And for a good amount of time you’ll just generally be buffing them because Cook Club gets a pretty powerful buff spell. However once you switch to Council or Library its a fairly solid deck where followers depend on other cards you have to get stronger. Somewhat like Royal Paladins in CFV but more devoted. Let me give you three examples.

1. Council Celine.

4/3/7. I think those were her stats. It’s really decent for a size 3. For those who don’t play yet, let me show you how things are calculated. The first number is attack, 2nd is defense value, 3rd is life. To calculate damage, just take the attack, reduce it by opponent’s defense and subtract the reminder from life. Negative damage does not heal though.

Nevertheless, Celine has a effect when it is attacked to return one Council card from your hand to the top of your deck giving her +1 attack and +2 life. That’s what I mean, and you just draw the card right after for more buffs.

2. Prefect Layna.

4/2/8, a card important in the main story along with being the prefect of Vita High School. A size 1 who’s effect where whenever she is attacked she gains the amount of cards in your hand +1 as life for each attack. A 33 pt rare which is splashed in any deck because she’s just that good.

3. Lib. Ace

3/2/8; her stats were around there. She’s another 33 pt rare that’s a size 2. At the start of every turn all Vita followers on the field, or non-spell cards. Gain 2 attack and 2 life. Every single one, just by looking at the starting stats you can realize how good that is and how much it builds up.

Generally for the easiest time I’d start out with Crux but find something you enjoy playing. I explained it here so I hope you find a deck you like.



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